Editing general options in a build descriptor

A build descriptor part controls the generation process. To edit the general build descriptor options and symbolic parameters, do as follows:

  1. To open an EGL build file with the EGL build parts editor, do as follows in the Project Explorer:

    1. Right-click on the EGL build file

    2. Select Open With > EGL Build Parts Editor

  2. If the Outline view is not displayed, open that view by selecting Show View > Outline from the Window menu.

  3. In the Outline view, right-click on a build descriptor and select Open. There are two buttons in the upper right corner of the editor view. Make sure that the Show General Build Descriptor Options button (the first of the two buttons) is pressed. The EGL build parts editor displays the general build descriptor options for the current part definition.

  4. You can optionally create a chain of build descriptors, so that the first in the chain is processed before the second, and the second before the third. If you want to begin or continue a chain of build descriptors, specify the next build descriptor in the nextBuildDescriptor field. If the nextBuildDescriptor row is not highlighted, click once to select the row, then click the Value field once to put the field into edit mode. You can type the name of the next build descriptor in the Value field or select an existing build descriptor from the drop-down list.

  5. To specify the generation and preparation of EGL output, select a grouping of option-and-value pairs from the Build option filter drop-down list. If the option you want to define is not highlighted, click once to select the row, then click the Value field once to put the field into edit mode. You can type the option value, or if a drop-down list is available, select an existing value. If you want to limit your view of option-and-value pairs to the ones you have defined, click the Show only options specified check box.

Related concepts
Build descriptor part

Related tasks
Adding a build descriptor part to an EGL build file
Editing Java run-time properties in a build descriptor
Removing a build descriptor part from an EGL build file

Related reference
EGL build-file format