Adding a resource associations part to an EGL build file

A resource associations part relates a file name with a system resource name on the target platform where you intend to deploy the generated code. You can add a resource associations part to an EGL build file. For details, see Resource associations and file types. To add a resource associations part, do the following:

  1. To open an EGL build file with the EGL build parts editor, do as follows in the Project Explorer:

    1. Right-click on the EGL build file

    2. Select Open With > EGL Build Parts Editor

  2. If the Outline view is not displayed, open that view by selecting Show View > Outline from the Window menu.

  3. In the Outline view, right-click on the build file, then click Add Part.

  4. Click Resource Associations, then click Next.

  5. Choose a name for your resource associations part that conforms to EGL part name conventions. In the Name field, type the name of your resource associations part.

  6. In the Description field, type a description of your part.

  7. Click Finish. The resource associations part is added to the EGL build file and the resource associations part page is opened in the EGL build parts editor.

Related concepts
Build descriptor part
Resource associations and file types

Related tasks
Editing a resource associations part in an EGL build file
Removing a resource associations part from an EGL build file

Related reference
EGL build-file format
Naming conventions